by alicebr on 31 May 2020 for Rookie Awards 2020

Hi ! I'm so glad to share the work I did during my 3rd year at ESMA with you. I would be glad to get your feedbacks!

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PANDOORA | Texturing, compositing 

3rd year project in team

PANDOORA is a project I worked on with a team, as a 3rd year student at ESMA. This short movie lasts 30 seconds, and is based on an idea of mine. It was really exciting to do, and I was really pleased to be able to test our own graphic style, and try new softwares.

The pitch : “Could you believe if I told you that you could enter the Corridor of Time ? Zoran didn’t, yet here he is being chased by an angry and ferocious enemy. Enter the journey of a boy who just wanted to find his place in the world.”

Softwares : Maya, Renderman, Mari, Photoshop, Mudbox, Nuke, Marvelous Designer, Substance Painter

Team : Perrine Phelizon, Camille ‘Hayly’ Machado, Mehdi Linotte, Valentine Santenac

TERBISH AXE | Concept art, modeling, texturing, lookdev

I really enjoyed working on this asset. The hand painting was really fun to develop. It was a bit of a challenge to get a good look for the metal.

Here is the look of the axe in Pandoora’s atmosphere.

PIRATE DOOR | Modeling, texturing, lookdev

Concept art : Valentine Santenac ([email protected])

CHINA DOOR | Modeling, texturing, lookdev

Concept art and modeling : Valentine Santenac ([email protected])

ZORAN’S CLOTHES | Texturing, lookdev

Modeling : Perrine Phelizon ([email protected])

ZORAN’S DRESS | Modeling

I worked for the first time with Marvelous, and it was super interesting.

CAVE’S WALLS AND ROCKS | Texturing, lookdev & BLUE LIGHT ‘VEINS’ | Compositing

Modeling rocks and walls : Camille ‘Hayly’ Machado ([email protected])

Texturing the walls sure took a long time, but I’m proud I manage to finish it on times for the project.

I am very happy of the final look of the veins. They really add something to the global atmosphere of the cave.

MAGIC PORTALS | Compositing & ZORAN DOOR | Modeling

Door’s texturing and lookdev : Camille ‘Hayly’ Machado ([email protected])

DIGITAL DOUBLE | All aspects

Please, meet the digital double of myself. This project was really interesting, working with 3D scans was a great opportunity. It was also a complete project : I did modeling, texturing, lookdev, lighting, and grooming.

Softwares : Agisoft Photoscan, Maya, Renderman, X-Gen, Mari, Photoshop.

MARTEN FARMER | All aspects

I spent some time this year to work on a personal project. It was a bit of a challenge to work on it and school projects at the same time.

Softwares : Maya, Renderman, Mari, Substance Painter, Marvelous, Photoshop

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