Recent Real time character project
Russian soldier model I made for 'Strike Force: International' an indie game currently in development. I was responsible for all aspect of the model. I have permission to share this.
48 292 tris
Front with wireframe
Back with wireframe
Lady with the apple
I used a scene inspired by one of Ley Bowen’s sketches to experiment quickly putting a concept work into Marmoset and render it. It allows to have fast iterations and smaller changes made almost instantly, while still maintaining the 'game' look.