Model, Texture, Lookdev - Student Work

Model, Texture, Lookdev - Student Work

William Medcalf
by medcalfw on 31 May 2019 for Rookie Awards 2019

This is some of the work I have recently been doing mostly from my second year of university

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Dneg Live Project

During my second year of university I had the opportunity to create a film ready asset from a piece of concept art from Dneg


Multiply is a Second year film I Created with 2 other people

I was the model, texture, lighting, lookdev artist as well as all of the rending for the film


I luckily had the opportunity to help on another 2nd year film as a freelancer

I was responsible for the lookdev and texturing of the mechanical deer leg

Mad Max Giga Horse

This Piece I did in my first Year of university


I created this over the summer between 1st and second year to get a idea of more of the pipeline from sculpting all the way up to rigging and animation to rendering

Oni Gong

2 pieces I did for the art station Feudal Japan: The Shogunate Challenge during my second year of university

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