Model, Texture, Lookdev - Student Work
This is some of the work I have recently been doing mostly from my second year of university
Showreel
Dneg Live Project
During my second year of university I had the opportunity to create a film ready asset from a piece of concept art from Dneg
Multiply
Multiply is a Second year film I Created with 2 other people
I was the model, texture, lighting, lookdev artist as well as all of the rending for the film
Fallow
I luckily had the opportunity to help on another 2nd year film as a freelancer
I was responsible for the lookdev and texturing of the mechanical deer leg
Mad Max Giga Horse
This Piece I did in my first Year of university
Alien
I created this over the summer between 1st and second year to get a idea of more of the pipeline from sculpting all the way up to rigging and animation to rendering
Oni Gong
2 pieces I did for the art station Feudal Japan: The Shogunate Challenge during my second year of university
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