Surviving
Mentorship project for Think Tank Training Center.
Hello Everyone, this is my mentorship project for Think Tank Training Center 2020
I tried to push this project as much as I could in 5 months period, I tried to add as many details as possible but I think it’s never enough because the more I work on the project the more I want to improve. But at some point in time, the project has to end.
The character was sculpted in ZB, topology inside Maya.
I’ve used texturing XYZ for the face albedo/diffuse, displacement, bump and micro.
For the textures, I’ve used Mari, Substance, and photoshop.
I love movies so I decided to incorporate many movie references in my character.
I want to thank everyone who helped me to accomplish this, especially my wife and kids that supported me with all their strength and my mentor and friend Raffael Frank.
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