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Rookie Awards 2020
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Rookie Awards 2020

by guillaumeperret on 28 May 2020 for Rookie Awards 2020

There is some projets i have done this year. I'm aspiring to become an environment artist in the videogame industry. Hope u'll enjoy my entry

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Bugatti Chiron - Personal Project

Realtime rendering in Unreal Engine 4

2 week project, car modeled in Maya and textured in Unreal

Realtime rendering in Unreal Engine 4

Underground environment and car modeled in Maya

Texturing done in Substance Painter.

Decals and floor with Quixel Megascan

This scene use RayTracing technology witch is now avariable

Macro forest - Personal Project

Rendered with UnrealEngine 4, most of the scene is made with QuixelMegascan, except the moshrooms, spider web and some vegetation wich are made in maya and textured in Substance Painter.


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