The Journey
Collective pieces I've created through Gnomon over the past year.
Retired Assassin
Texturing II class Final
Still rendered for "Texturing and Shading II", a class at Gnomon taught by Robby Branham.
Programs used: Maya, Substance Painter, V-ray, B2M, Photoshop
Shogun Wagon
Texturing III class Final
Stills rendered for "Texturing and Shading III", a class at Gnomon taught by Yinglei Yang.
Programs Used: Maya, Z-brush, V-ray, SpeedTree, MASH, MegaScans, Mari, Substance Painter, Nuke.
The Placebo Paradox
Upcoming Short Film
Please enjoy this small teaser and breakdown to my short film, The Placebo Paradox. The short is packed with various integrated VFX, however I am limited to exposing small portions of this film due to it's current film festival entries across the globe.
Created at Gnomon over the course of two terms (6 months).
Programs used: Maya, V-ray, NukeX, PFtrack, Substance Painter.
Responsible for all VFX and Production aspects.
Model downloaded on TurboSquid
Screengrabs of my Nuke workflow, which was used for creating clean-plates and integrating my 3D elements.
Electric Shock
Maya Particles Electricity R&D
Spell cast effect created with Maya particles, model and animation provided by Mixamo.
Programs used: Maya, V-ray, Nuke.
Starfish
WIP animation
Stills rendered for "Lighting and Rendering III", a class at Gnomon taught by Fred Durand. All the assets were provided by the instructor. However, I am responsible for lighting, composition and some shading. The full animation is still in production.
Programs used: Maya, Arnold, Nuke.
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