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SpaceRoom
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SpaceRoom

Eugenio Galdeano Martínez
by eugenio82 on 27 May 2020 for Rookie Awards 2020

Two brothers play their favorite game, the rocket launch, one afternoon of the last days of vacation.

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SpaceRoom has been made in Maya, Substance Painter and Unreal Engine 4. It is the mid-master project in which we have to show a room that tells a story. In this case, two brothers play their favorite game, the rocket launch, one afternoon in the last days of vacation.

Some of the references that I have followed in order to create the project.

Finally, I want to thank the support of my teachers, who are always enduring all my doubts and needs with much support, thanks to Diego Hernández Camarasa and César Maestre Escalante.


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