My 3D Modelling Portfolio
Showcasing a couple of my CGI-oriented works!. Wanted to improve my texturing/modelling and storytelling with this works. Adding story details here and there was the most fun of all.
I wanted to get my hands on a proper CGI Model, so I chose an amazing concept by Aleksandr Pushai. Had a blast working in this burger van, adding details and story to it. Wanted to give some more credit to Aleksandr so I added him as the van owner on the side as an easter egg!.
Modeled with Autodesk Maya, textured with Substance Painter and rendered with Arnold.
With this project I wanted to focus on improving my Maya modelling workflow and improve my topology, so I decided I was going to build a small diorama only using proper topology & sub-d, nothing else!.
Based on Gavoleps tavern concept!
100% Sub-D Modelling. No textures or bakes. Basic color shaders.
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