Concept Art Projects
My name is Anna Grigorova, I am a Bulgarian, living and studying in the UK. I am 21 years old and I am a Games Art and Design Student. With this entry, I am submitting some of my university projects from Year 1 and 2, but also showcase some personal work.
City Port Project:
For this project, we were tasked to create a city port. For the thumbnails we were asked to use the photo bashing technique and use primary source images, which we took of Norwich. After deciding on what type of city port I am heading towards I was able to have a rough idea of what kind of style I am going for, which was the Medieval ages. I’ve always been drawn to that time of history for some reason and it was nice to have the opportunity to interpret it.
I combined multiple photographs and used a quiet simplistic style for my paintings. It was something new that I was trying as a style, which I refer back to fine art ink and watercolor painting, which I used to enjoy back in my fine art drawing days. I carried, the theme of black and white drawing and one color type of background. I wanted them to be easy to connect even if the person looking at them had to mix and match from a bunch. The idea was to portray different places of the city, that could be seen, from the town’s marketplace to the castles and the houses.
I did a 3D model of the city port in order to get a better perspective and be able to lay down the vision in my head in Maya. I also found it much easier to create the above plan map of the city by using the above view of the software. I also found it much easier to create the above plan map of the city by using the above view of the software. For my mood painting I used my 3D Maya model. The idea was to create a viewpoint from behind the evil castle and be able to show the clash between the two sides of the city.
Visual Update and Skin Idea for Fiddlesticks from League of Legends:
For this university task we were asked to create a visual update and alternative skin for Fiddlesticks from League of Legends. As a LoL player this was a task that very excited to do. I decided that in order to get a better understanding of the character I need to do my research on it. I’ve read a few several lore’s, looked at videos and theories that add more information as the lore is not as specific as one of the more recent characters. The story also changed several times that the character was created.
Wild West Assets:
For the Wild West task, we had to create assets suitable for a game that would be played by children. Because of that the design of the assets had to be more animated rather than realistic.
"Hammer" Magic The Gathering Fan art
I had to create was of a war hammer for a black card. The location of the painting needed to take place at a field, with a repulsive and diseased mood to follow. The hammer needed to be brutish with a mixture of metal and flesh. As a design, I oriented myself towards creating a hammer made of bone, human muscle, wrapped around with human flesh, taking the place of a bandage, keeping the muscle on. For the pose of the hammer and the hand that was holding it I did a variety of thumbnails, which showcased it being held close to the ground just after the fight on the battlefield finishes.
Character Design:
This was the task I enjoyed the most out of all the once we had because I’ve always had a passion for drawing characters and portraits. In the brief we were given the task to create a character named Daniel Thorne, who is an ex-military, who is now a leader of the Manchester resistance cell against the Russians, who in 2022 overtake England. He has a big experience with being a mechanical engineer, because of this what he served as in the British army. However, after being discharged he spends a decade working as such and later gets forced to be a mechanical engineer for the Russian military. In secret he has been leading the fight against them.
Character Design:
For this project, during my first year of university, I had to create a character design by a given time period. The one I had to work on was a girl from the Edo Japan era.
After researching the era and going through the storyline that I was given, which was for a girl who was abandoned and chased after. The storyline was taking place around a forest, where the character had to fight for her survival. She ended up finding friends and being the source, who destroyed the evil monsters that were torturing the people in the forest.
I wanted to incorporate the old tales about the mystic creature "Kitsune" and decided to add more to the character and turn her into this fictional being.
Personal Project:
After the new release of the upcoming season of Money Heist, I got highly inspired and drew a fan art piece of Ursula Corbero and Alba Flores.
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