Wanted
My first Demo Reel from Vancouver Film School. I’ve tried to make more like a short film rather than a modeling demo reel, so people who are not from the industry can also enjoy it 🙂
I’m happy to present you my first Demo Reel from Vancouver Film School.
I’ve tried to make more like a short film rather than a modeling demo reel, so people who are not from the industry can also enjoy it 🙂
Concepts, modeling, texturing, lighting and art direction by me, rigging by Ben Lin, compositing - by Samy M. Moussallem and me:)
Hope, you’ll like it!:)
Breakdowns
For the breakdowns let's start from characters.I went through the entire pipeline from Concept art, ZBrush Sculpt, Retopology, and Texturing.
The Bad Guy Sergio
Here're the concept sheet for the Bad Guy. I called him Sergio.So, I started from the silhouettes, than from the big shapes and general proportions I moved to the clothes.
Then I moved to Zbrush, made a sculpture, moved to Maya, retopologized him, unwraped the UVs and done the textures in Substance Painter.
Here's the result.
Police Officer Stu
Also, there's a Police officer in the movie. His name is Stu. I've also done concept sheet for him using the same pipeline.First of all - silhouettes.
Then I moved to the cloth design.
And finally to the 3D packages, such as Zbrush, Maya and Substance Painter.
So, this was my pipeline for the characters. It was a difficult task, because I never done characters before, specially in 3D. The thing that helped me to reached the result with high quality is that I was doing one hour sculpts every day for 2 month before I moved to mu own characters. Instructors in my school helped me to learn Zbrush as well.
Also, there are 2 vehicles in my movie and a lot of other small things, that I was concepting and modeling too. Let's have a look at them.
Police car
I used the same pipeline that I used for characters for design search. I love iterating, so I've tried some different kinds of shapes. Here the variations and the final model.
Pickup truck
For this vehicle I used exactly the same pipeline.
I've also done a gas station and a lot of small objects, such as chair, canisters and so on.
Also I've created en environment for my small movie. Here're some breakdowns.
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