Stylized 3D Art - Silke Van Der Smissen
I'm a first year Game Graphics Production student at DAE Howest. I have a passion for 3D and stylized art in general. I'm just starting out, these are all works I made during this year. I'm looking forward to improving, learning new skills and keep updating my work. Always open for feedback and tips!
For my game art course at DAE howest we had to pick an airplane dating from WW1 design/stylize it, then model and unwrap and finally create a handpainted texture for it.
This was a small personal project to get familiar with ZBrush. I based myself on a concept by Georgi Georgiev, and tried to sculpt a character from head to toe for the first time. Then afterwards I used polypaint. I'm really looking forward to experimenting more and getting to know ZBrush a lot better!
Another assignment for my Game Art course was to create a weapon that would fit in the World Of Warcraft - universe.
I used the upcoming expansion trailer as an inspiration: As Sylvanas Windrunner destroys the Helm of Domination piercing the veil between Azeroth and and the Shadowlands, she uses its remnants to forge a new weapon: The Axe of Domination, empowered by the heart of Bolvar Fordragon
Again we first had to design it, then model, and finally create a handpainted texture.
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