Rookie Awards 2024 - Open for Entries!
The Soldier and the Faun
Share  

The Soldier and the Faun

Stephanie Schmidt Skuratowski
by stephanieskura on 24 May 2020 for Rookie Awards 2020

I am featuring two of my most recent characters, I learned several skills with both of them. I am looking forward for your feedback.

1 322 0
Round of applause for our sponsors

Soldier

The model of a soldier of a post-apocalyptical era. This is the project that I worked on for the final term at Fanshawe College, Game Design and Development.

A high poly model created in ZBrush and the clothing was done using Marvelous Designer. This project helped to learn how to do clothing and further improving them by sculpting on desired details.

Faun

Sculpture based on the Faun character from the movie Pan's Labyrinth. This project was surely the most time consuming one from all the ones that I worked on. My workflow started by blocking the anatomy, then on to retopologizing before making the texture and grooming the hair.

The hair was first blocked in ZBrush using Fibermesh, groomed in Maya using XGen and using Arnold to render it.

The high poly model where the skin details were added. Also, I switched one of his legs with a hoof to be similar to the original model in the film and then I proceeded to add the wood detail to the shoulders.

Anatomy and creature study. Created all the muscles of the human body from the inside out and adapted those to the model. The faun has human, goat and tree characteristics in his figure.


Comments (0)

This project doesn't have any comments yet.