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Game Characters
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Game Characters

Eli Hurst
by ezhurst on 23 May 2020 for Rookie Awards 2020

A few characters I have made in the previous few terms at school. I use Zbrush for the high poly mesh and retopologize, rig, and pose in Maya. Texturing is done with a combination of Substance Painter and Designer, with bakes coming from Toolbag.

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"Bounty Hunter"  based on a concept by Ariel Perez.

"Cyborg" personal concept.


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