Noir Detectives Office Environment
A 3D game environment of a 1950's style noir detectives office, rendered in Unity HDRP.
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This environment was created for a Game Design uni project over the course of 4 weeks. It is based on the concept art by artecnl which can be found here: https://3dtotal.com/galleries/dvmf/detectives-office-by-eugenio-garca-villarreal-detective-room-smoke-dust-light
Each individual asset was modeled in Maya and textured in Substance Painter and/or Materialize by myself, with the exception of the couch which is an asset by Azusa:
https://assetstore.unity.com/packages/3d/props/furniture/colorable-leather-sofa-and-armchair-101651
It is rendered in Unity HDRP 2019.3
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