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Portfolio 2020
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Portfolio 2020

Rebecca Gainer
by rebeccagainer98 on 19 May 2020 for Rookie Awards 2020

Props and environments that I have created during my final year of University.

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Traditional Vardo 

I created a traditional travelling Vardo for this project, mainly using Zbrush, Maya and Substance Painter for my pieces. I also used Speedtree to create the surrounding forest setting, with the final scene being put together in Unreal Engine 4.

Close ups of the main props that inhabited my scene

Green Man plaque prop piece

I created a green man relief piece as a standalone sculpt, based off a real life design. I used Zbrush and Substance Painter for this project. 

Mayan Temple Environment

Renders from my Mayan temple environment created for an Engine project. Heavily inspired by concept art from The Road to El Dorado (Seth Engstrom) and the Uncharted series. (Naughty Dog)

Close ups of the temple's statue props

Western props and campsite

A set of western props made with Maya, Substance Painter and Marvelous designer.

Lizard bust

A bust sculpt that I mainly based on Armadillo lizards, using Zbrush and Substance Painter.

Flythrough videos of my pieces

Videos for my finished projects using Unreal Engine and Adobe Premiere Pro.

Music used:

Ambient Mountain music - Red Dead Redemption 2 (Rockstar Games)

The Thieves of Libertalia - Uncharted 4 (Naughty Dog studios)


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