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Arch-viz Portfolio

Arch-viz Portfolio

by tiffanysamonte on 30 May 2020 for Rookie Awards 2020

A recent BArch graduate from Bond University. I am passionate about creating compelling images that express people and place. I consider myself a detail focussed, team-oriented person and I enjoy the creative process and its ever-evolving nature. I've compiled my best and most recent Arch-viz works below.

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QIMR Berghofer

A project that I revisited after completing my studies in architecture at Bond University. I used the Queensland Institute of Medical Research (QIMR) building, which is situated in North Brisbane, as a reference.

This exercise was completed for a group project with two other students, where we shared an equal responsibility to model and texture the separate assets. My main role was to model the exterior shell, curtain wall facade, add materials and put the images through post-production.

While I've focused on Revit, Rhino/Grasshopper and Photoshop/Illustrator in my formal education, I have since developed a passion for Arch-viz and have started to explore Substance, 3ds Max, Unreal Engine and other means of producing architectural imagery.

I used Revit, 3ds Max, Vray and Photoshop with reference to available plans and images online to create each scene.

Shown below are the final image and the raw render.


An aspect of the brief required that we select an area of the building and model the area in detail. For this exercise, we chose the building's entryway and lobby. I particularly enjoyed this exercise as it really challenged me to push beyond my limits to meet the deadline with an image that I was satisfied with. 

I really experimented with texture and lighting in this project. The materials were custom made using Photoshop, Substance Alchemist and Vray for 3dsMax.

Below shows the Photoshopped images and the raw renders.

Shearer's Quarters

Personal Project

Throughout my studies in Architecture, I took inspiration in John Wardle's modest architecture and use of materiality. Now that I've completed my bachelors, I thought it would be appropriate to model one of my personal favourites; Shearer's Quarters.

I focused on creating atmosphere in the below images. Credit for the small camel (Love the camel!) and vases go to the creators on RevitCity.

Below shows the final image and the clay render.


As well as an attention to detail, patience and passion, I believe that good communication plays a significant role in what makes a good Arch-viz artist. During my studies in architecture, I learned to understand the value of communication and how a strong team setting can make working under a tight deadline that much more enjoyable. I found that while I was working with different people, we could push each other to challenge our perspectives, and to produce more creative and meaningful works.

Moving forward, I hope to work in the Arch-viz industry and understand how I can expand my skills so that I can express immersive stories through my images.

Thank you for taking the time to review my entry. Feel free to leave any feedback!

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