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Game Environment, Game Character and Procedural Art Demo Reel
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Game Environment, Game Character and Procedural Art Demo Reel

Chen Tang
by peterctang on 16 May 2020 for Rookie Awards 2020

I'm a graduate student major in Game Development and Visual Effects in Savannah College of Art and Design now. Here is my recent projects show reel from fall 2019 to spring 2020 focus on gane environment , game character and procedural art.

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Hello everyone, here is my recent demo reel to show my recent projects.

Game Environment Project - Lost in the Space

The environment I have created is a Sci-fi Spaceship Interior. It is my personal artwork for practing game environment design in Unreal Engine 4. I careate many different modular assests to create the wall, the floor and the ceiling. For the hero assest, it is a high tech device, a crystal full of energy.

Houdini Procedural Animation - Kinetic Creature: Running Elephant

This is a procedural modeling & animation project I create in Houdini. The mechanism is based on Theo Jansen’s Strandbeest. The moving of the elephant cardboard is controled by a series of expression. I make a loop running animation by using sin function.

Complex Scene Project - Old Castle in the Mountain

The is a complex scene for Houdini procedural modeling practice. All aspects use Houdini. Use Nuke to composite. I use texture map from megascan assets. I use l-system to create a pine tree tool to generate a lot of different branches and trees with viriation. I want to import it to Unreal and set up the layer material to finish the scene.

Game Character Project - Mechanic Girl

I work with my class mate, Stefano Abad to create the small horror scene, the Butcher Shop together. It is really intresting to combine the two different type of characters together. I create the Mechanic girl character and some props. He works on the pig man character and some other props.

Game Character Project - Female Knight

Here is a female knight character I create for my class. I focus on the details on the armor and cloth.

Maya Tool Project - Fractal Crystal

This is a Maya tool I use Mel script and Python. It can create different shape base on the different parameter.


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