ARZAK
This series is a 3d interpretation of the world of "Arzak" created by french artist Moebius. It was an exciting project to build. I focused on improving my skills in modeling and texturing while trying to stay true to the original art with a slight touch of realism.
The Pterodelph repair, While on his journey to find the anomaly Arzak finds himself on a forced halt after his ancient pterodelph endured severe damage in a ruthless attack by smugglers.
Artwork used to support this first environment.
Concepts used to recreate Arzak.
The Pterodelph in a healthy state.
Night on Tassili, As night fell on the inhospitable desert of Tassili, Arzak and his recovering companion found shelter from the shadows lurking under the remnants of a mysterious creature.
Reference for the night scene.
A selection of props and assets I created for the environments.
Speeder concept by Egor Kudashkin : https://www.artstation.com/artwork/VBXmg
This is the end of my project. I hope you enjoyed it. Feel free to leave some feedback as I am still at the beginning of my journey in 3d. Cheers!
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