My first Digi-Double
A project i did during my 3rd year at ESMA. Created my first digital portrait using the photogrammetry method. Used R3DS for wrapping, then modified and remodeled in Maya. Textured using XYZ textures for displacement, and real footage of my face for the Albedo.
My first trial at creating a digital double portrait, as one of my 3rd year projects at ESMA.
Software used were Autodesk Maya, Mari, and Photoshop, rendered with Renderman.
I created two different lighting, with two different angles each.
A breakdown of the different passes.