2020 Entry Thomas Baldeck
Bunch of works I did recently in my internship at New3dge & some personal projects.
Sweet Treat
Demon bust I did from Maxence Burgel awesome concept.
Zbrush / 3DsMax / Substance Painter/ Marmoset Toolbag 3.
Maxence Burgel awesome concept
Kangoo
I dived deeper into the hardsurfaces techniques on Zbrush.
I decided to take a kangoo as animal reference and turn him into something mechanical.
Retro Gas Station
This is a retro Gas Station I did on UE4. All concepts are by me. I modelised on 3dsmax and Zbrush, retopo with topogun and 3dsmax, bakings are done on Marmoset and texturing in Substance Painter and Designer. Real Time rendering in UE4.
Materials
Some material I did in Substance Designer.
Iopette Dofus
This is a Character from an old 2D video game I used to play when i was young. I did this artwork in a very nostalgic way.
Zbrush / 3dsMax & Blender / Substance Painter / Marmoset Toolbag 3 / Photoshop
Shield
This asset is textured on Substance Painter and real time rendered in marmoset Toolbag 3.
Mechanical Reaper
Zbrush sclupt i did from awesome Hui Zou concept. Overpaint in photoshop.
Awesome concept by Hui Zou
Enviro Sci-fi UE4
I did all the concepts, modeling, textuting, shading, lighting and rendering effects.
Zbrush / 3dsMax / Substance Painter / Substance Designer / UE4 / Photoshop.
Anlo-Ewe
Chracter I did from concept to Final sculpt in Zbrush
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