Cyber Rescue: Virus Eruption
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Cyber Rescue: Virus Eruption

Jacob Tjernström
by Andy Stråhed, Emma Hugin, Fredrik Ämting, Hjalmar Danielsson, Lina Einebrant, Ludvig Jare, Lukas Hull, Max Larsson, Noel Toivio, Simon Eimersson, Simon Isacsson Andersén, Valdemar Nyhlén, jacobtjernstrom, and simoneriksson on 29 Apr 2020 for Rookie Awards 2020

A fast-paced 80's inspired synthwave arcade racer where you must master your flight controls in order to dodge obstacles and collect anti-virus pickups in order to save your virus-infected AI friend.

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In this fast-paced 80's inspired synthwave arcade racer you have to reach the deepest darkest parts of cyberspace in order to destroy the source of the devastating computer virus that has infected your A.I friend. To stay alive you must master your flight controls in order to dodge obstacles and collect anti-virus pickups to help you along the way, all to the amazing synthwave-tunes of Mitch Murder.

Developed in 8 weeks at half-time by 15 students using an in-house engine that we created during the development process.

KEY FEATURES:

- Fast-paced single-player racing
- Fantastic synthwave music by Mitch Murder
- Anime cinematics
- Easy to play, hard to master
- Keyboard and gamepad support

Available for download here.

We designed our levels using Unity. This was a project we made parallel to creating our own 3D engine, so we needed a level editor that was easy to use, customizable, and easy to export level data from.

The core loop revolved around having a good second-to-second gameplay, and a big part of the team's focus was making the game feel snappy, intense and rewarding.

Our artstyle was 80's synthwave and we worked with a mix between modular meshes and unique hero pieces to populate our levels.


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