GameReady Weapons And The Adventurer's Altar
Hi everyone ! These are the assets I made for my GameAsset Class, I made the low and high poly using 3DsMax and ZBrush then textured and baked it in Substance and rendered it in Unreal Engine. The Sci-Fi Rifle was inspired by the concept from Elijah McNeal. I scultped and rendered the Adventurer's Altar in Zbrush.
Close Up Shots
Close Up Shot
Concept by Elijah McNeal
The Adventurer's Altar
Renders of the props by themselves
This is the simple blockout I made beforehand to visualize the placement of the assets
These are the concepts I used for this project.
Character : Syton Kime
Concept by Ivan Dedov
I sculpted the Character in Zbrush then textured it in Substance and rendered it in Unreal