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GameReady Weapons And The Adventurer's Altar
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GameReady Weapons And The Adventurer's Altar

Juan Guillen
by juanguillen on 26 May 2020 for Rookie Awards 2020

Hi everyone ! These are the assets I made for my GameAsset Class, I made the low and high poly using 3DsMax and ZBrush then textured and baked it in Substance and rendered it in Unreal Engine. The Sci-Fi Rifle was inspired by the concept from Elijah McNeal. I scultped and rendered the Adventurer's Altar in Zbrush.

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Close Up Shots 

 Wireframe Render 

Sci-Fi Rifle

Close Up Shot 

Wireframe Render

Concept by Elijah McNeal

The Adventurer's Altar 

Renders of the props by themselves

This is the simple blockout I made beforehand to visualize the placement of the assets

These are the concepts I used for this project. 

Character : Syton Kime

Concept by Ivan Dedov 

I sculpted the Character in Zbrush then textured it in Substance and rendered it in Unreal 


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