GameReady Weapons And The Adventurer's Altar
Hi everyone ! These are the assets I made for my GameAsset Class, I made the low and high poly using 3DsMax and ZBrush then textured and baked it in Substance and rendered it in Unreal Engine. The Sci-Fi Rifle was inspired by the concept from Elijah McNeal. I scultped and rendered the Adventurer's Altar in Zbrush.
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Close Up Shots
Wireframe Render
Sci-Fi Rifle
Close Up Shot
Wireframe Render
Concept by Elijah McNeal
The Adventurer's Altar
Renders of the props by themselves
This is the simple blockout I made beforehand to visualize the placement of the assets
These are the concepts I used for this project.
Character : Syton Kime
Concept by Ivan Dedov
I sculpted the Character in Zbrush then textured it in Substance and rendered it in Unreal
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