Ringling College Senior thesis game
made by Seonhwa Park
Frames were colored with just basic color and masking the sections using AO&H map.
Making master material of small branch then give options to whether have both branches and leaves or just one of them with Material Instance.
Animating the branch with the wave texture and masking out the root section with a sphere mask.
Adding dither on the textures to give more painterly look and to avoid sharp edge of the mask.
Character material utilized similar method explained above and shows different brush strokes based on the camera angle
Part of the game play above
Packaged game file link below