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Robo Rapture
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Robo Rapture

Robo Rapture is a single player turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The Rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.

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Robo Rapture is a singleplayer turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.

Robo Rapture was developed in 3 Months at Vancouver Film School as a final project.

The game can be downloaded for free on Maceo's Itch.io page.

https://itsthemaceo.itch.io/robo-rapture

Robo Rapture was developed by:

Angelica Mendez Vega - Gameplay and AI Programming

Ben Breuer - UI/UX Design, Project Management

Gus Grizendi - Game Design, Level Design, Visual Effects

Maceo bob Mair - Game Design, Art

Miguel Aquino - Gameplay Programming, Technical Art

Daniel Shypilov - Composer

Ssup Kim - Audio Designer, Composer

Jordi Rivera - Audio Designer

Pato Flores - Audio Lead

A few Youtubers  jumped into the game and made Let's Play videos of it. Check it out!


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