Robo Rapture
Robo Rapture is a single player turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The Rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.

Robo Rapture is a singleplayer turn-based strategy game where you take control of a team of soulless machines desperately trying to outrun the end of days. The rapture is consuming the world behind you as you trek forward with the ultimate goal of slaying the Antichrist himself, Neo Satan.
Robo Rapture was developed in 3 Months at Vancouver Film School as a final project.
The game can be downloaded for free on Maceo's Itch.io page.
https://itsthemaceo.itch.io/robo-rapture
Robo Rapture was developed by:
Angelica Mendez Vega - Gameplay and AI Programming
Ben Breuer - UI/UX Design, Project Management
Gus Grizendi - Game Design, Level Design, Visual Effects
Maceo bob Mair - Game Design, Art
Miguel Aquino - Gameplay Programming, Technical Art
Daniel Shypilov - Composer
Ssup Kim - Audio Designer, Composer
Jordi Rivera - Audio Designer
Pato Flores - Audio Lead
A few Youtubers jumped into the game and made Let's Play videos of it. Check it out!
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