Stylized Mediaeval Room
An stylized environment I created for a class, I used Zbrush to sculpt all the detail on the objects, textured and baked all the assets in substance painter and designer. Rendered in Unreal engine 4
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A stylized environment I'm currently working on for a class, I used Zbrush to sculpt all the detail on the objects, textured and baked all the assets in substance painter and designer. Rendered in Unreal Engine 4
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