Nameless Studios, a team of five game design students from priestly college, presents Elysium. A game set in a sci-fi world where humanity has colonised space. As the player you must attempt to survive by defeating swarms of robot enemies.
Elysium has been in development since February by Nameless Studios as our final project. We set out to create a re-playable, fast-paced first-person shooter with a unique art style that players would enjoy. Elysium was developed to be played on PC with keyboard and mouse controls. The player is dropped straight into the action, wielding three unique guns that can be more or less effective on specific enemies. You must navigate the USF Elysium, a colony ship inhabited by hostile robots. During development our work was disrupted by lock-down in the UK because of COVID-19, however we quickly adapted to working remotely and continued to work on our game to bring it to where it is today.
Nameless Studios is a group of five second-year level 3 game design students from Priestly College. Our team is made up of Ethan Steele, our primary coder who also did some level design, Rhys Nadin and Lloyd Mulvey who were our primary level designers, Tom Bridge who was our primary modeller and Lucy Rodham who worked on art and modelling.
This video presents clips, in chronological order, from all of the builds of Elysium throughout development, demonstrating all the progress we made.