Modern frankensteins monster
Taking in mind directors notes while staying somewhat true to original monster, i decided to give "IT" not exactly animal parts, but muscles , tendons and etc from animal bodies, this wil give a character its monstrous look while staying practical and capable of being very dangerous.
Update - 10 Mar 2020
final update, all rendering done, first of all shoutout to flippednormals guys, dem tutorials helped A LOT. about my take on monster, first of all, taking in mind directors notes i did not went crazy, monster should be presentable, creepy and kinda explainable, imho, so thats why i went with more humanoid forms rather than manbearpiging whole thing. arms, chest lower abdomen, nose and partially face muscles are from chimp, legs from ostrich and Croc. modeled in zbrush, no commercial alphas/textures used, handpainted in zbrush and rendered in keyshot. thanks rookies for such an amazing challenge and good luck to everyone!
Update - 6 Mar 2020
well, damn, i lied again. a very rough render/environment test, looks good but now i noticed collarbone looks more like chickenbone
Update - 5 Mar 2020
remember when i said "its last update before final render"? well. i lied, this is final update, almost everything ready except texturing and pose gave me a cancer
Update - 3 Mar 2020
final update before final render, betting on rather unsettling features than monstrous
Update - 24 Feb 2020
finished likeness. now starts the fun part of changing of pose and adding tons of details
Update - 20 Feb 2020
im really unsure which look to give it, kinda bold, muscular or creepy, just run away from it?
Update - 15 Feb 2020
a very rough mockup, just getting landmarks and basic shape, thinking where to add a muscles and basically just sketching it
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