Update - 3 Nov 2019
This project was really exciting under many aspects. I learnt a lot about how powerful Blender is: I had no idea there was a compositing workspace inside of it with such great tools!
I was not sure on how to make the sky, so I started simulating smoke and then with the help of the compositing nodes I came up with more believable clouds.
The two pics below are the same image, I just cropped this one which is my final submission.
I wanted to give it a more cinematographic look and the composition looks more harmonious to me.
The image below is the render from Blender at size 2880x1660
Update - 11 Oct 2019
The progress so far. Still something to add and I need to tweak some elements a bit
Update - 7 Oct 2019
Textures made in substance exept for the tuna cube done in Blender
Working on the clouds with some simple physics
Update - 5 Oct 2019
I want to recreate a beautiful moment I lived last summer. On a nice rocky beach in the early morning, eating an hawaiian poke while the sun rises
I'm modeling some of the poke elements using lattice