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Dragon 3d
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Dragon 3d

by samjichang on 31 May 2019 for Rookie Awards 2019

I created a high-poly with a zbrush, followed by a retopology, then a normal map from 3ds max, and then i made a texture in the substancepainter

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I created a high-poly with a zbrush. followed by a retopology, then a normal map from 3ds max, and then i made a texture in the substancepainter

It was very fun when I was making dragons but it was very difficult because it was self-taught.


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