Play as a lab mouse trying to escape a sadistic experiment. This 2D platformer targets the platform gamer who enjoys a challenge.
We are a group of students from The Game Assembly in Malmö who developed this game in 8 weeks (4 hours/day). The group consists of:
Programmers: Hjalmar Danielsson, Hannes Rehnström, Olle Lannér, Sam Stålhandske.
Level designers: Josefin Matsson, Emma Thorsander, Emil Petersson.
Artists: Simon Eimersson, Leon Miksec, Kevin Lundmark.
Animators: Max Larsson, Isabelle Neuman.