Sci-fi Creations
A low-poly character done with poly limits and a Gun Model with 3 level of details.
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Round of applause for our sponsors
Pilot
low-poly model done in Maya with a 2000 poly limit. Textures done with Mud box and Photoshop.
Concept art based on Fernando Correa's design.
Rifle
Modelling done in Maya and Zbrush with a 4800 poly limit.
Baking and Texturing done in Substance Painter, and brought to Unreal Engine 4.
concept design from id Software, Doom.
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