The Mystic Sword
This was my piece for my second module at Escape Studios . I created a diorama focusing around a mystical sword. I started with a block out in Maya and then made my way through modelling, texturing and then light the scene in Unreal Engine. I used Zbrush to sculpt my high poly and baked them in Substance Painter.
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This was my piece for my second module at Escape Studios. I created a diorama focused around a mystical sword. I started with a block out in Maya and then made my way through modelling, texturing and then lighting the scene in Unreal Engine. I used ZBrush to sculpt my high poly and baked them in Substance Painter
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