Lighting & Look Dev | Student Project
This project was made as part of my portfolio class. It is my first time using arnold and the nuke point cloud in maya so I aim to keep improving. Feedback is very appreciated. Thanks for watching, I hope you like it.
| First Project
For the first project I used a non copyrighted video from the internet as well as free 3D models. As I wanted to focus on the light study and composition of live action footage with 3D elements. To do this I used Nuke X to create the footage tracking. I had a little of trouble with it as it was the first time I have done something like this, but at the end I was really satisfied with the result.
Final Render | Original Image | Render Close Ups
| Programs used
Nuke X, Maya, Arnold Renderer, Adobe After Effects, Premiere Pro and Photoshop.
Mug courtesy from CGTrader
Rings and Coin modeled by Dan Konieczka and Juan Carlos Silva
| Light Progress
| Second Project
For the second one I wanted to improve a previous 3D model that I made for and environment class.
Final Comp | Final Render | Wide Shot Comp | Lights | Original Project
| Programs used
Maya, Arnold Renderer, 3dsMax, Adobe After Effects, Premiere Pro and Photoshop
Woman modeled by Techykitty
Sci-Fi panels from CGTrader
| Light Progress
| Third Project
For the last one I wanted to create something different. I decided to re create a scene from Hayao Miyazaki's movie, Spirited Away, to try and re interpret it as a CG footage. All the models were made by me and I had some help from a friend with the water simulation.
Final Comp | Final Render | References | Lights
| Programs used
3dsMax, Maya, Arnold Renderer, Adobe After Effects, Premiere Pro and Photoshop
| Light Progress
Thanks for watching !
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