This year's entry; I started with a main piece done for this particular contest. The rest is personal development from my latest months (I try to be as broad as possible).
I am looking forward to continue growing in this field. I ts been quite an amazing journey. I hope you guys enjoy this as much as i do. Thanks for being such a wonderful community :D
This projects started with a basic modelling of the castle in 3D Coat (really fun BTW, I totally recommend it). Later on, I brought the mesh into Modo, so I could get a better lighting and shot to work with.
Once I was happy with the composition I moved into Photoshop; Starting by applying some base tone, and trying to get rid of the 3D look (something that I don't really understand how to do yet).
I slowly built it up, and tried to bring the image together. I found that really small detail helped get rid of the 3Dness. I also ended up flipping the composition, it read better to me; I guess is our "reading from left to right" mindset.
Details like the city, the boats or the raider came later, although i though of them before starting the model of the castle, specially the rider. I though t hat a less intimate shot showing a grander scale would have the certain feeling I was intending for.
Some of the Doodles and studies I have been trying to produce in daily bases. Looking forward to start the #dailypaintingchallenge!!
A spaceship development after reading some news about arctic research stations(that's where I got the idea of the design).
Starting to implement 3D in my pieces. (like the one presented for this submission. It is something I still have to work on tho...)
after a Nick Gindraux tutorial, trying to bring that 3D and painting together
Market scene. Hollow rocks forming alleys and streets. Houses built within the rocks; followed by the design of a main infrastructure and some exploration.