Personal Work - Digital and Traditional Illustrations
Character Concept Art for 3D Modelling Assignment - For this I wanted to create a character who was a Time Mage that I will later 3D model in Zbrush. I was inspired by the style of Skullgirls for this design and I wanted her to have a somewhat threatening aspect to her as if she could be in an arcade fighting game while still being somewhat young and cute looking.
Personal Character Concept - This design was to be used as a D&D Character. While designing her I wanted her to have a somewhat melancholy and guarded look to allign with her character backstory. Because she is of the Aaismar race I decided that a standout feature I wanted would be her hair and so used more muted tones in her clothing to contrast this.
Environment Concept Art for a small game project I made called 'Hocus Focus' - my intention for the design was to create a potion shop that had a cute and innocent feel to it that would match the game's lighthearted and playful tone.
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