Marco Capuanello
by gattonyan on 30 May 2019 for Rookie Awards 2019

This is my second attempt at grooming a realistic looking creature. I hope you'll like it!

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This is my second realistic creature. This time, the fur, lookdev and lighting have been made by me, while the model is a free one by "Truong CG artist". I used Substance Painter for the textures (and some of the fur maps) and Houdini for all the other aspects of the project because I think its tools are currently the best ones available for grooming creatures, and because I love procedural workflows. Every grooming zone, except for the long hairs, is fully procedural.

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