Rookie Awards 2024 - Open for Entries!
stylized cartoon Character Head
Share  

stylized cartoon Character Head

Nathaniel Douglas
by nates3dart on 30 May 2019 for Rookie Awards 2019

My attempt at a cartoonish style 3d character head

1 644 0
Round of applause for our sponsors

My Attempt at a stylized character Sculpt in Zbrush, Rendered in marmoset TB. My goal was to create a character that would fit in the Disney universe only using my child hood memories of cartoon characters, I chose a Villain type henchman and loosely based the head off of that concept. 

Above is the rough sketch and poly paint in Zbrush

Above is the Base mesh I used, I purchased it online at a scan store....(sry I cant think of the name of the company at the moment.) I use the base mesh because it has good topology and Saves time. Then I start to sculpt :)

Above are some pics of a render and lighting test inside marmoset TB, I turn off all the default settings and use the techniques I learned from Adam Skutts Character course at Game Art Institute online course.

More lighting and render test pics...added hair for lighting purposes 

Just random Ideas and renders messing with spec and SSS 

Above is the result I ended up with


Comments (0)

This project doesn't have any comments yet.