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Neon Nexus |  Suzume no Tojimari | Rubicon Unleased
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Neon Nexus | Suzume no Tojimari | Rubicon Unleased

Sanket Pandoriya
by sanket19 on 1 Jun 2023 for Rookie Awards 2023

These are my projects I created during my Diploma program at Think Tank Training Center.

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Project 1 - Neon Nexus : Digital Dystopia

Neon Nexus is my latest project. It's an environment of a semi-cyberpunk looking city. For the base of this project, I referenced the cover photo of a book called cyberpunk city by D.L. Young for which the artwork was created by Ignacio Bazan Lazcano. It was also my second project using Houdini and It's a great achievement for me. I use OSM Street data for the city layout and background buildings. I used Maya for modelling all the Hero props. Texturing was fully procedural within Houdini. Lastly for rendering V-ray was my choice of the render engine.

I created this project under the mentorship of Gianluca Pizzaia during my mentorship term at Think Tank Training Center.

All aspects of this project are created by me.

Neon Nexus - Showreel by Sanket Pandoriya

Music by: Infinity of Space - The Mountain Music by Dmitrii Kolesnikov from Pixabay

Breakdown 1 - 3D Modelling           [ Wireframe | Grey | Diffuse | Lighting | Pre-comp ]

Breakdown 2 - Lighting           [ HDRI | Reflection | Refraction | Lighting | Final ]

Breakdown 3 - Composition           [ Lighting | Depth | Atmosphere | Pre-comp | Final ]

OSM Street Data

Reference Board

Project 2 - Suzume no Tojimari (Fan Art)

This was my Intermediate term project at Think Tank Training Center.

I choose an anime movie cover for my concept. I used Maya for this project. Texturing was done in Mari and V-ray was my renderer choice.

I created this project under the supervision of Ricardo Ribeiro during my intermediate term at Think Tank Training Center.

Comparison of Final Render with the Concept

Breakdown -           [ Wireframe | Grey | Diffuse | Lighting | Final ]

Project 3 - Rubicon Unleashed

This was a vehicle model I created for my Advanced Term at Think Tank Training Center under the supervision of Patrick Kilcher.

The background was an HDRI. I use Maya for modelling the vehicle and Mari for Texturing. V-Ray was my renderer of choice.

Breakdown 1

Breakdown 2

Wireframe


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