-Student Project- Into the Limbo
Hello. We present to you our end year student project. Our team compose of 9 game artists and 6 game developper are proud to show to you our hard work. Problem with the video, i give you the new link here https://www.youtube.com/watch?v=2h-oqWvo070&ab_channel=Bouffon_Lunatique
Hello ! We present to you our end year project, we work 6 weeks to do an Action/Aventure game with some contemplative aspect.
We are a team of 9 game artists and 6 game developpers.
We work on Unity, Zbrush, Maya and Substance to do a vertical slice.
Our main reference is the game Kena Bridge of Spirit for the environment and gameplay with some inspiration from Hogwart Legacy for the four hit combo, the shield and the parry.
This mysterious lands is enchanting and magical. You can find ruins and so traces of construction.
Inside the environment, some safe place can be found, where the player can find wandering soul who can be gather to follow the player.
Sometimes, you will see enormous structures, who built them ? Or built lost them ?
Some trees have a really powerfull magical influence.
Inside this geological curiosity, an strange monument take place.
Many of the water inside this world come from this mystical tree. Recluse inside an alcove.
In the heart of the forest, the player will find a giant structure. A massiv pyramid made with environment elements.
At the end of the journey, the player will meet a giant astral snake who rules this strange world.
The main character clothes are made with a mix of mayan culture and celtic culture.
The principal thing is handmade clothes and equipement to have a savage aspect.
The character moveset is compose of a four hit combo and a shield, when he's ready the yellow emissiv from the character skin are brighter.
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