Jean Stalé Rookies 2019
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Jean Stalé Rookies 2019

Jean Stalé
by jeanstale on 29 May 2019 for Rookie Awards 2019

I'm sharing with you the last two environment I've done during my studies at the SAE Institute of Geneva. Hope you like it!

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A brutalist sculptor

I created this scene during my last year of study at the SAE Institute of Geneva. I wanted to represent a contemporary sculptor’s studio. My main inspiration was based on the work of an artist that I personally know, Vicente Lesser, and also from my own experience when I was studying fine art.

Softwares used: 3ds Max, ZBrush, UV Layout, Marvelous Designer, Adobe Photoshop, Adobe Illustrator, Substance Designer, Substance Painter, Unreal Engine 4

Substance materials - A brutalist sculptor

These are a few materials I've done fully in substance designer for the  project above "A brutalist sculptor"

Softwares used: Substance Designer, Marmoset Toolbag

Base colour - normal - roughness - metallic

Base colour - normal - roughness - metallic

Base colour - normal - roughness - metallic

Haven

Made during three months for an individual student project. I wanted to create a science fiction scene that would be inspired by David Lynch's movie "Dune", as well as persian art, decorative arts and Antonio Gaudi's architectures. 

Softwares used: 3ds Max, ZBrush, UV Layout, Adobe Photoshop, Adobe Illustrator, Substance Designer, Unreal Engine 4


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