Sasha Pozen - Character Art 2023
Here you can see my favourite projects created during my Masters in Character Creation at Escape Studios, London.
Lead Delos Scientist
Westworld: A Miner's Folly
The Lead Scientist is the main villain of Westworld: A Miner's Folly, appearing hung following the uprising of AI hosts in the Westworld universe. I was responsible for the entire production of the character, from concept to modelling, texturing and groom. This project allowed a multitude of smart materials (blood, dirt, colour variations) to be created, which were reused for many characters in the project.
Westworld: A Miner's Folly is a group project at Escape Studios with feedback provided by Rockstar Studios. It tells a story of a canyon community where the AI Hosts have risen against the scientists that control Westworld, an amusement park / wild west simulator for the wealthy of the not so distant future. My role was of a Character, Texture and Concept Artist.
Click here to find the full Character Art Rookies entry for the project, including more of my texturing work.
Click here to view the full Environment Art entry for the project.
The Thing in the Woods
Total War: Warhammer Fan Art
The Thing in The Woods haunts many villagers on the outskirts of Sylvania. A wolf-like creature descended from the Gods of Chaos, it is infamous for its ability to grow bones in place of wounds and survive with very little food.
This was my first attempt at taking a creature through the whole videogame asset pipeline. The wolf was modelled in Zbrush, retopologised and UVed in Maya, textured in Substance Painter and rendered in Unreal 5.01.
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