Rookie Awards 2024 - Open for Entries!
The Wonky and the Weird
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The Wonky and the Weird

by KhaminBlack on 31 May 2023 for Rookie Awards 2023

This submission is a collection of my favourite works completed during my Computer Animation Art And design degree at the NCCA. Showcasing 3D lookdev and the work Behind the Scenes. I'd appreciate supportive and constructive comments to help improve my portfolio!

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Eye scream: Final Major Project

During my final Year at the NCCA I created a diorama called Eye scream, (2023). The short features Aurora a teen keen to get an ice cream. However, her ice cream comes with side order of EYE

Key shot from Eye Scream: Final Major Project(2023)

Frames from Final Major Project artefact Eye Scream, (2023)

Renders of All Hero Assets for Eye Scream, (2023)

Low poly to Displacement detail to Final render of Eye Scream asset

Programmes Used: Fire Alpaca, Adobe Photoshop, Adobe Affects, Adobe Substance 3D Painter, Zbrush, Autodesk Maya, Vray

Grims Gate: Research and Development Project

Grims Gate Artefact Video

Posters created for Grims Gate Project, (2023)

My aims for this project were to explore the uses of 3D animation techniques for the purpose of fashion visualisation and advertising.

Grims Gate Is a Video game inspired Alternative Hypothetical(currently) fashion brand. Garments intended as rave wear and everyday wear for the fashion enthusiast. This project is ongoing so please stay tuned!

Programmes used: Autodesk Maya, Zbrush, Adobe Substance Painter, Adobe Photoshop, Adobe After Effects, Adobe Illustrator

DNEG Build Masterclass: Jenny

We were given the brief to adapt the DNEG Jenny concept into our own but maintain her structure. I challenged myself to model an Aquatic Jenny fit for a cold, damp cave. I like to think she was trapped there by humans after emerging from the water, fuming over oil spills and excessive fishing

Creative render of Aquatic Jenny and low poly renders, Dneg Masterclass (2023)

Programmes Used: Autodesk Maya, Zbrush, Adobe Substance Painter, Adobe After Effects,


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