Stylized Collection
I wanted to post three stylized works in which I show three different aspects of a certain pipeline. My goal for these projects were to improve in different areas and acquire a wider range of skills.
Traveling Companion - Stylized Creature
This creature was based off the Re’em concept by the very talented Cole Marchetti. I took some liberty with the sculpt and texture colours to fit the theme I was going for better. Base colours handpainted in 3D Coat & roughness details done in Substance Painter.
Low Order Scout - Stylized Character
For this I took the concept through the full pipeline to create a game ready, fully optimized character. This included, blockout, sculpt, retopo, unwrap, baking, texturing and posing. This would not have been possible without the amazing concept by Shaofu Liu
Handpainted Vase - Stylized Asset
I created this prop as a practice the "hand painted style League of Legends" style. This was a really fun project from which I learned a lot!
I sketched up a concept first, then adjusted the design a bit in 3d. From there I did a high poly sculpt, a retopo and handpainted textures in 3d coat.
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