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1841: Shirinsky
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1841: Shirinsky

We are proud to present you our Master's degree end project, 1841: Shirinsky. It took us a bit more than 6 months (December 2022 - May 2023) and was made at LISAA Paris by a team of five members: Antoine Aimé - Antoine Alves - Alexandre Rodriguez - Arnaud Sedik - Viviane Truong.

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"1841: Shirinsky takes place in a fictionnal universe inspired by 19th century's Siberia. You play as a doctor evolving in a city ravaged by the Great Mining Plague looking for a cure."

"Back in its golden age, Shirinsky was a powerful city known for mining. Digging ever deeper in the mountain, miners discovered a strange red ore wich released new types of diseases, creating the Great Mining Plague. Quickly, scientists realized that infected people's blood, when refined, enabled to create an incredible fuel.  Since, the "Hive", old miners district, is under lockdown and secretly exploited by an antagonist corporation, to let the plague spread, in order to harvest infected blood. "

The Back Street

This back street sure doesn't look welcoming...

The Path

Back in the days, these paths used to offer a breathtaking view on the lower town.

The Great Place

That's where they put all the dead miners... an epicenter for the plague.

Character

Sergeï is a doctor looking for a cure to the Great Mining Plague in the Hive. 

Main Items

3 main items that Sergeï have to pick up to create a cure to the Great Mining Plague. 

Nectar battery

Oil lamp

Crystalized arm

Environment Tools

We created some tools to produce our environments faster

Snow generator

Parallax occlusion decals

Procedural texturing

Dead Bodies

Houdini generation

To create some parts of our environment, we generated assets and made simulations with Houdini. 

Crystal generation

Small crystals were modeled in Houdini and spawned in a Niagara system in Unreal Engine 5.

Crystal modeling

Dead bodies simulation

Illustrations

Our game begins with 2D illustrations giving to the player the backstory of 1841: Shirinsky's world. 

We want to give a special thanks to our teachers and everyone who helped us to make this project. 


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