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Magical Music Shop
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Magical Music Shop

by SamuelWood on 30 May 2023 for Rookie Awards 2023

Modular building project created during my first year at a game art university course. Composited in Unreal Engine Five, with this piece I tried to create a whimsical and somewhat absurd building with a pipe organ running through the whole structure while keeping its architecture fairly grounded in realism.

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This magical music shop was made using a range of software, primarily Blender 3d, Substance Painter and Substance Designer, it was composited and lit in Unreal Engine 5. This piece was created for a university class with a focus on modular techniques in my first year of a game art course. 

The shop is styled to fit a Victorian high street, it is part store and part massive instrument, pipes run through the columns and false-windows of the building until they erupt from the roof, forming a large organ. The whole building is shaped vaguely like  an arrow, pointing continually towards that key feature where a second arrow, made in the negative space between the two flanks of pipes balances the shape.

I employed a range of unfamiliar techniques in this project, such as sculpting with which I produced the small heads on the keystones and the large carnyx, used here as a pole for the sign. Trim sheets and tiling textures were also employed in the project.

The above head was sculpted in Blender 3d, though not terribly visible in the actual piece I enjoyed putting it together and feel that, along with the carnyx (boar-headed horn) sign at the front, it adds quite a lot of history to the project. Perhaps it is the head of the original owner of the store, its architect or a famous magical musician.

The above model sheets were companion assets for the shop, an example of the sort of product that could be bought there (a drum with legs) and the lamp posts that line the street in front of it.


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