Natalia Liubavskaia - 3D Character Artist
Summarizing my year of self-education as a 3D character artist
Hello everybody! This is my first participation in the competition. It's so exciting! The last year has been special for me. It was my first time diving into 3D graphics. I learned a lot on my own. Of course, there is still a lot to work on. But overall, I'm very proud of myself! And I respect every newcomer who is not afraid to enter a new profession. I would like to improve my skills in a team of passionate and talented people. This year I am devoting myself to finding a job.
Here I post my best work for this year. I will give a short brief on each of them :) Would be glad if you check them.
So I'm a big fan of dogs, I really wanted to make a very cute Welsh Corgi dog breed. The practice of working with fur turned out to be very useful and at the same time the most challenging! I worked with fur in Xgen Maya.
Ready to introduce you to the cute Welsh Corgi :)
Also last year I improved my skills in sculpting a human face. As a reference, I studied Leo's photo chronicles. Creating likeness step by step.
Work done in ZBrush.
Character creation is my love. I want to develop in this direction and further!
Concept "The Princess" by 2D artist Marcelo Santana.
Real-time render Marmoset toolbag 4
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