TIKI SEAL
This is my character to participate in the rookies, it is the result of many hours of work until reaching the final render, I hope you like it!
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TIKI SEAL
Based on the art of Lam Long Him, inspired by Polyneasian culture and seals.
The softwares used were autodesk maya, zbrush, substance painter, adobe photoshop, adobe after effects and finally it was rendered in marmoset toolbag 4.
This project was intended to be part of a video game character, trying to use a low poly count to less than 100,000!
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