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A.P.E
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A.P.E

It is a third person multiplayer shooter in which augmented primates will compete. The games can vary from 2 to 4 players. To win a game, you will have to make your opponents fall into the void using the various repulsive weapons that are offered. All inspired by a "Junk Space" and street art universe.

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A.P.E

Description

A.P.E. is a frenetic and nervous third-person PvP shooter for 2 to 4 players in split-screen, for PC and made on Unreal Engine. The competitive gameplay, fast and nervous, is couch-gaming and social oriented: the game is a "brawler" in which opponents must knock each other off the battlefield using repulsive weapons collected on the fly in vertical and precarious arenas, with a "junk-space" and "stree-art" art style. Building on the mechanics and "skill" of shooting games, A.P.E. offers an experience whose punishing mechanisms have been weighted to offer a fluid, fun and engaging experience, much more based on the physical social interactions of the players with each other: VFX/feedback that emphasize a defeat, constant and fast "respawns", revenge mechanisms, time trials, customizable game modes, etc. The idea is to offer a competitive game, but in a friendly setting, like a party with friends, without the need for systems such as experience or upgrades, but still based on the "cat-and-mouse" principle in its dynamics and mechanisms.


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