The goal of this project was to recreate a concept as close as possible in Unreal. I used fully dynamic lighting and a lot of different sources for the meshes and textures. Concept by Jordan Grimmer.
concept by Jordan Grimmer
-Wolfenstein RTC remake-
This is a remake from Wolfenstein: Return to Castle. I tried to stick as close as possible to the original but make it current-gen worthy.
This is the environment for a game I'm working on. Some small things might still change but I didn't have a lot of time to make this environment so there was more focus on being quick then refined. I made 2 breakdowns of the materials.