Fisherman
Original Designed by Chau Ngo. I wanted to try a new texturing style for this one. The brushstrokes should still be visible to arcieve a sketchlike feeling. I baked light down on the basecolor, put a blurry highlight on the edges and hainpainted over everything manually. It was a lot of work but also much fun and I am
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I choose to have 4 diffrent texture sets one for the Fisherman, the weapon, the bagpack and the little bag, since all the assets could exist independently from each other.
While initially utilizing Maya's auto unwrapper, a significant portion of the process involved manual refinement to ensure the attainment of optimal outcomes.
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